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  • SafeyWafey's Suggestion - Safefire#9999

    SafeyWafey

    New member
    Username: SafeyWafey

    What is your in-game username?
    SafeyWafey

    What is your Discord username? Safefire#9999

    Brief description of your suggestion.
    Custom Recipes

    Detailed explanation of your suggestion.
    Before I write this whole thing down just note that my English isn't very good so if you don't understand something I'll try to clear it up in comments

    I feel like addition to custom recipes would make the game more engaging in other aspects of the server, Custom recipes have been a thing in other skyblock servers for a while and its the best way to get people to do something other than just AFK all day. These are a few examples of what custom recipes could be (I'm just gonna use Vanilla MC items but you can make custom recipes out of items that aren't in Vanilla MC and can be only found in Hellbounds)

    For example:

    Fermented spider eye: Requires Sugar, Spider eye and Mushroom. Mushrooms are hard to get so we would either need a brown Mooshroom cow spawner, A custom way of getting mushroom or replacing the mushroom with another item that's easier to get. This would make the player to have a Mooshroom farm, Sugarcane farm and a spider grinder. Spider eyes sell for 75 stars, Sugar isn't even a sellable item but I feel like 40 stars would be a fair price, mushroom sells for 5 stars, adding these up we get 120 stars, to make this worth a while we could sell each of these for 500 stars (prices can be adjusted)

    Eyes of ender: Requires Blaze powder and Ender pearls in vanilla recipe, but we could add another ingredient such as Netherwart and call the item something else, I'm bad at naming things but an example would be Flaming eyes or something like that. this would require you to have a Netherwart farm, Blaze grinder and Enderman dropper which we all love to have. Ender pearl sells for 825 stars, I don't know if blaze powder is a sellable so we'll just call it 200 stars, Netherwart sells for 40 stars. To make this worth the grind we could give it a price tag of 2500 stars each

    Now these were just easy 2 examples I could come up with right now. I feel like 15-20 custom recipes involving all aspects of the game would be a good balance. I would also like to add that there should be tiers to these or rarity fermented spider eye being from early - mid game and eyes of ender mid game. I have a few more ideas for end game / late game items but I won't add more here. prices can be adjusted to make it balanced but just make it so its worth crafting these.

    Now how do we get these "Custom Recipes"

    You ever open a chest in warzone and find a bunch of Schematics that you end up chucking into the void? I feel like we should adjust it so we could find early game recipes in normal warzone chests. let's say there are 5 tiers to these recipes from tier 1-3 we can find them in normal warzone chests which get harder to find depending on tiers. I am also not saying these are easy to get either. I want them to be hard to find unlike random schematics we find everywhere. I'm also not saying to replace them but adjust the drop rates that would only affect schematics. tier 4 and 5 can be found on immortal chests. these can be as rare as finding a shard considering how good these custom recipes will be and will sell for a lot of money.

    Now I know everyone wants to automate everything so we could add auto crafters to craft these for us which could be upgradable just like the auto smelter we could make a custom challenge to get an auto crafter, give it a recipe to hold in one of the GUI tabs and it'll craft that item, these auto crafters can also make vanilla items to auto craft sugar and blaze powders.

    I don't want everything to be automated which would kinda ruin the point of not just AFK'ing the server and actually interacting with the server but early tiers could be automated to make some decent money. (Note: By everything I mean farming aside from sugarcane, I don't want there to be a auto farming bot)

    farming and killing mobs are not the only things we could have, we should also involve more use of the ore seeds, adding emeralds, diamonds and other ores to the mix with these recipes.

    If you are confused about something or would like me to add more examples let me know in the comments below.

    How do you think this would improve Hellbounds?
    Would make the game more interactive and engaging and could possibly hook players into playing longer instead of getting bored really quickly.

    Anything else you'd like to add?
    No
     

    IsItFanno

    SrMod
    Eternal
    Immortal
    Mythic
    Demonic
    ngl would love this know sounds similar to many other servers but if it was twisted at parts to have unique recipes to hellbounds i think this be brilliant.
     

    Gilgalad1111

    New member
    Username: SafeyWafey

    What is your in-game username?
    SafeyWafey

    What is your Discord username? Safefire#9999

    Brief description of your suggestion.
    Custom Recipes

    Detailed explanation of your suggestion.
    Before I write this whole thing down just note that my English isn't very good so if you don't understand something I'll try to clear it up in comments

    I feel like addition to custom recipes would make the game more engaging in other aspects of the server, Custom recipes have been a thing in other skyblock servers for a while and its the best way to get people to do something other than just AFK all day. These are a few examples of what custom recipes could be (I'm just gonna use Vanilla MC items but you can make custom recipes out of items that aren't in Vanilla MC and can be only found in Hellbounds)

    For example:

    Fermented spider eye: Requires Sugar, Spider eye and Mushroom. Mushrooms are hard to get so we would either need a brown Mooshroom cow spawner, A custom way of getting mushroom or replacing the mushroom with another item that's easier to get. This would make the player to have a Mooshroom farm, Sugarcane farm and a spider grinder. Spider eyes sell for 75 stars, Sugar isn't even a sellable item but I feel like 40 stars would be a fair price, mushroom sells for 5 stars, adding these up we get 120 stars, to make this worth a while we could sell each of these for 500 stars (prices can be adjusted)

    Eyes of ender: Requires Blaze powder and Ender pearls in vanilla recipe, but we could add another ingredient such as Netherwart and call the item something else, I'm bad at naming things but an example would be Flaming eyes or something like that. this would require you to have a Netherwart farm, Blaze grinder and Enderman dropper which we all love to have. Ender pearl sells for 825 stars, I don't know if blaze powder is a sellable so we'll just call it 200 stars, Netherwart sells for 40 stars. To make this worth the grind we could give it a price tag of 2500 stars each

    Now these were just easy 2 examples I could come up with right now. I feel like 15-20 custom recipes involving all aspects of the game would be a good balance. I would also like to add that there should be tiers to these or rarity fermented spider eye being from early - mid game and eyes of ender mid game. I have a few more ideas for end game / late game items but I won't add more here. prices can be adjusted to make it balanced but just make it so its worth crafting these.

    Now how do we get these "Custom Recipes"

    You ever open a chest in warzone and find a bunch of Schematics that you end up chucking into the void? I feel like we should adjust it so we could find early game recipes in normal warzone chests. let's say there are 5 tiers to these recipes from tier 1-3 we can find them in normal warzone chests which get harder to find depending on tiers. I am also not saying these are easy to get either. I want them to be hard to find unlike random schematics we find everywhere. I'm also not saying to replace them but adjust the drop rates that would only affect schematics. tier 4 and 5 can be found on immortal chests. these can be as rare as finding a shard considering how good these custom recipes will be and will sell for a lot of money.

    Now I know everyone wants to automate everything so we could add auto crafters to craft these for us which could be upgradable just like the auto smelter we could make a custom challenge to get an auto crafter, give it a recipe to hold in one of the GUI tabs and it'll craft that item, these auto crafters can also make vanilla items to auto craft sugar and blaze powders.

    I don't want everything to be automated which would kinda ruin the point of not just AFK'ing the server and actually interacting with the server but early tiers could be automated to make some decent money. (Note: By everything I mean farming aside from sugarcane, I don't want there to be a auto farming bot)

    farming and killing mobs are not the only things we could have, we should also involve more use of the ore seeds, adding emeralds, diamonds and other ores to the mix with these recipes.

    If you are confused about something or would like me to add more examples let me know in the comments below.

    How do you think this would improve Hellbounds?
    Would make the game more interactive and engaging and could possibly hook players into playing longer instead of getting bored really quickly.

    Anything else you'd like to add?
    No
    I rate this idea, would love to see more things implemented to make the grinding more diverse and it adds a bit more difficulty to make money which is better in the long run.